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RTX4090
 とおりすがり E-MAIL  - 24/2/14(水) 20:00 -
[hiyoGL_Scene1]
Scene1_Score=5201
Scene1_Lines=5895569800
Scene1_CPU=1229

[hiyoGL_Scene2]
Scene2_Score=35035
Scene2_Polygons=2462684400
Scene2_CPU=759

[hiyoGL_SystemInformation]
DisplaySize=2560x1440
OpenGL_Version=4.6.0 NVIDIA 551.23
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=NVIDIA GeForce RTX 4090/PCIe/SSE2
CPUModel=13th Gen Intel(R) Core(TM) i9-13900K
PhysicalMemory=65275

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CPU AMD Ryzen 9 3950X GPU Radeon RX 58...
 へべれけ  - 24/2/14(水) 19:24 -
[hiyoGL_Scene1]
Scene1_Score=58363
Scene1_Lines=79243627000
Scene1_CPU=10935

[hiyoGL_Scene2]
Scene2_Score=6112
Scene2_Polygons=433372600
Scene2_CPU=131

[hiyoGL_SystemInformation]
DisplaySize=1920x1200
OpenGL_Version=4.6.0 Compatibility Profile Context 23.11.1.231017
OpenGL_Vendor=ATI Technologies Inc.
OpenGL_Renderer=Radeon RX 580 Series
CPUModel=AMD Ryzen 9 3950X 16-Core Processor
PhysicalMemory=32679

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[SXGA] GeForce 6600 GT AGP / Intel(R) ...
 yanorei32 WEB  - 24/2/14(水) 18:56 -
[hiyoGL_Scene1]
Scene1_Score=650
Scene1_Lines=593239900
Scene1_CPU=114

[hiyoGL_Scene2]
Scene2_Score=2395
Scene2_Polygons=206649800
Scene2_CPU=58

[hiyoGL_SystemInformation]
DisplaySize=1280x1024
OpenGL_Version=2.1.2
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=GeForce 6600 GT/AGP/SSE2
CPUModel= Intel(R) Pentium(R) 4 CPU 2.80GHz
PhysicalMemory=2047

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[XGA] GeForce 6600 GT AGP / Intel(R) P...
 yanorei32 WEB  - 24/2/14(水) 18:54 -
FX5900比、XGAでもFHDと同様の傾向が見られますね。

[hiyoGL_Scene1]
Scene1_Score=630
Scene1_Lines=524883700
Scene1_CPU=113

[hiyoGL_Scene2]
Scene2_Score=2449
Scene2_Polygons=223640200
Scene2_CPU=58

[hiyoGL_SystemInformation]
DisplaySize=1024x768
OpenGL_Version=2.1.2
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=GeForce 6600 GT/AGP/SSE2
CPUModel= Intel(R) Pentium(R) 4 CPU 2.80GHz
PhysicalMemory=2047

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[FHD] GeForce 6600 GT AGP / Intel(R) P...
 yanorei32 WEB  - 24/2/14(水) 18:52 -
1つ目のベンチマークで速いFX 5900に迫り、2つ目のベンチマークで抜き去ってますね。
ピクセル単位での並列化がより得意になったのでしょうか。

[hiyoGL_Scene1]
Scene1_Score=649
Scene1_Lines=590048800
Scene1_CPU=114

[hiyoGL_Scene2]
Scene2_Score=1948
Scene2_Polygons=187343800
Scene2_CPU=46

[hiyoGL_SystemInformation]
DisplaySize=1920x1080
OpenGL_Version=2.1.2
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=GeForce 6600 GT/AGP/SSE2
CPUModel= Intel(R) Pentium(R) 4 CPU 2.80GHz
PhysicalMemory=2047
添付画像【2766_gpu-z.gif : 21.4KB】

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[添付] :2766_gpu-z.gif (21.4KB)

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Re:CrystalMark Retro 協力依頼
 つぇ  - 24/2/14(水) 18:50 -
[hiyoGL_Scene1]
Scene1_Score=3302
Scene1_Lines=3484777300
Scene1_CPU=682

[hiyoGL_Scene2]
Scene2_Score=17807
Scene2_Polygons=1256540800
Scene2_CPU=382

[hiyoGL_SystemInformation]
DisplaySize=3840x2160
OpenGL_Version=4.6.0 NVIDIA 546.33
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=NVIDIA GeForce RTX 3060/PCIe/SSE2
CPUModel=AMD Ryzen 7 5700X 8-Core Processor
PhysicalMemory=65447

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Ryzen 7 5700X / GeForce RTX 3060
 つぇ  - 24/2/14(水) 18:47 -
[hiyoGL_Scene1]
Scene1_Score=3302
Scene1_Lines=3484777300
Scene1_CPU=682

[hiyoGL_Scene2]
Scene2_Score=17807
Scene2_Polygons=1256540800
Scene2_CPU=382

[hiyoGL_SystemInformation]
DisplaySize=3840x2160
OpenGL_Version=4.6.0 NVIDIA 546.33
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=NVIDIA GeForce RTX 3060/PCIe/SSE2
CPUModel=AMD Ryzen 7 5700X 8-Core Processor
PhysicalMemory=65447

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Re:CrystalMark Retro 協力依頼
 Porlam  - 24/2/14(水) 18:47 -
[hiyoGL_Scene1]
Scene1_Score=12828
Scene1_Lines=12742735800
Scene1_CPU=4096

[hiyoGL_Scene2]
Scene2_Score=15170
Scene2_Polygons=1069909800
Scene2_CPU=319

[hiyoGL_SystemInformation]
DisplaySize=1920x1080
OpenGL_Version=4.6.0 NVIDIA 536.67
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=Quadro P600/PCIe/SSE2
CPUModel=Intel(R) Xeon(R) CPU E3-1245 v5 @ 3.50GHz
PhysicalMemory=32486

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Re:CrystalMark Retro 協力依頼 720pの場合
 yutsumay  - 24/2/14(水) 18:35 -
[hiyoGL_Scene1]
Scene1_Score=1732
Scene1_Lines=1567056600
Scene1_CPU=204

[hiyoGL_Scene2]
Scene2_Score=6513
Scene2_Polygons=361562200
Scene2_CPU=113

[hiyoGL_SystemInformation]
DisplaySize=1280x720
OpenGL_Version=4.6.0 - Build 31.0.101.5186
OpenGL_Vendor=Intel
OpenGL_Renderer=Intel(R) UHD Graphics 770
CPUModel=13th Gen Intel(R) Core(TM) i7-13700
PhysicalMemory=32456

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Re:CrystalMark Retro 協力依頼
 yutsumay  - 24/2/14(水) 18:30 -
[hiyoGL_Scene1]
Scene1_Score=1737
Scene1_Lines=1574236600
Scene1_CPU=204

[hiyoGL_Scene2]
Scene2_Score=5938
Scene2_Polygons=330467800
Scene2_CPU=113

[hiyoGL_SystemInformation]
DisplaySize=3840x2160
OpenGL_Version=4.6.0 - Build 31.0.101.5186
OpenGL_Vendor=Intel
OpenGL_Renderer=Intel(R) UHD Graphics 770
CPUModel=13th Gen Intel(R) Core(TM) i7-13700
PhysicalMemory=32456

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Re:CrystalMark Retro 協力依頼 AMD Rade...
 さばみりん  - 24/2/14(水) 18:27 -
▼ひよひよさん:
>CrystalMark Retro(2024/3/31リリース予定)のOpenGLテストの動作確認にご協力をお願いします。
>
>1. テスト版のダウンロード&適当なフォルダに展開
>https://crystalmark.info/download/zz/HiyoGL_20240212.zip
>
>2. ベンチマークテストの実行
> HiyoGL32.exe (x86)
> HiyoGL64.exe (x64)
> HiyoGLA64.exe (ARM64)
>
>3. 同じフォルダに生成される「CrystalMarkRetroOGL.ini」の結果をテキストで貼り付けてください。
>
[hiyoGL_Scene1]
Scene1_Score=65057
Scene1_Lines=88271943900
Scene1_CPU=12150

[hiyoGL_Scene2]
Scene2_Score=14465
Scene2_Polygons=1022297000
Scene2_CPU=319

[hiyoGL_SystemInformation]
DisplaySize=2560x1440
OpenGL_Version=4.6.0 Compatibility Profile Context 24.1.1.231127
OpenGL_Vendor=ATI Technologies Inc.
OpenGL_Renderer=Radeon RX Vega
CPUModel=13th Gen Intel(R) Core(TM) i5-13600KF
PhysicalMemory=32581
>---------------------------------------------------------------
>[hiyoGL_Scene1]
>Scene1_Score=3889
>Scene1_Lines=4112599900
>Scene1_CPU=614
>
>[hiyoGL_Scene2]
>Scene2_Score=17686
>Scene2_Polygons=1248092800
>Scene2_CPU=382
>
>[hiyoGL_SystemInformation]
>DisplaySize=3840x2160
>OpenGL_Version=4.6.0 NVIDIA 551.23
>OpenGL_Vendor=NVIDIA Corporation
>OpenGL_Renderer=NVIDIA GeForce RTX 3070/PCIe/SSE2
>CPUModel=AMD Ryzen Threadripper PRO 5995WX 64-Cores
>PhysicalMemory=130902

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Re:CrystalMark Retro 協力依頼
 YH  - 24/2/14(水) 18:22 -
[hiyoGL_Scene1]
Scene1_Score=1808
Scene1_Lines=1774992900
Scene1_CPU=340

[hiyoGL_Scene2]
Scene2_Score=18353
Scene2_Polygons=1296978600
Scene2_CPU=382

[hiyoGL_SystemInformation]
DisplaySize=1920x1080
OpenGL_Version=4.6.0 NVIDIA 536.23
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=NVIDIA GeForce GTX 1050/PCIe/SSE2
CPUModel=Intel(R) Core(TM) i3-6100T CPU @ 3.20GHz
PhysicalMemory=24466

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AMD Ryzen 5 5600G with Radeon Graphics
 hehe  - 24/2/14(水) 18:13 -
[hiyoGL_Scene1]
Scene1_Score=34966
Scene1_Lines=44851011900
Scene1_CPU=7290

[hiyoGL_Scene2]
Scene2_Score=8269
Scene2_Polygons=543079400
Scene2_CPU=190

[hiyoGL_SystemInformation]
DisplaySize=1920x1080
OpenGL_Version=4.6.0 Compatibility Profile Context 24.1.1.231127
OpenGL_Vendor=ATI Technologies Inc.
OpenGL_Renderer=AMD Radeon(TM) Graphics
CPUModel=AMD Ryzen 5 5600G with Radeon Graphics
PhysicalMemory=14229

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[SXGA] NVIDIA GeForce FX 5200 AGP (128...
 yanorei32 WEB  - 24/2/14(水) 18:09 -
SXGAでも傾向は同様ですね。

[hiyoGL_Scene1]
Scene1_Score=416
Scene1_Lines=505762600
Scene1_CPU=91

[hiyoGL_Scene2]
Scene2_Score=603
Scene2_Polygons=30816200
Scene2_CPU=12

[hiyoGL_SystemInformation]
DisplaySize=1280x1024
OpenGL_Version=2.1.2
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=GeForce FX 5200/AGP/SSE2
CPUModel= Intel(R) Pentium(R) 4 CPU 2.80GHz
PhysicalMemory=2047

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[XGA] NVIDIA GeForce FX 5200 AGP (128b...
 yanorei32 WEB  - 24/2/14(水) 18:08 -
メモリ帯域幅が64bitのFX5200と比較すると、2つ目のベンチマークスコアが圧倒的に改善してますね。
メモリバス幅が広がり、ピクセルフィルレートが改善したのでしょうか。

[hiyoGL_Scene1]
Scene1_Score=507
Scene1_Lines=654033700
Scene1_CPU=122

[hiyoGL_Scene2]
Scene2_Score=1240
Scene2_Polygons=126306400
Scene2_CPU=30

[hiyoGL_SystemInformation]
DisplaySize=1024x768
OpenGL_Version=2.1.2
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=GeForce FX 5200/AGP/SSE2
CPUModel= Intel(R) Pentium(R) 4 CPU 2.80GHz
PhysicalMemory=2047

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[FHD] NVIDIA GeForce FX 5200 AGP (128b...
 yanorei32 WEB  - 24/2/14(水) 18:06 -
FX 5200のバス幅128bit版です。
同じコアとは思えないほどにスコアに差がありますね。

[hiyoGL_Scene1]
Scene1_Score=373
Scene1_Lines=426025500
Scene1_CPU=81

[hiyoGL_Scene2]
Scene2_Score=145
Scene2_Polygons=758400
Scene2_CPU=1

[hiyoGL_SystemInformation]
DisplaySize=1920x1080
OpenGL_Version=2.1.2
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=GeForce FX 5200/AGP/SSE2
CPUModel= Intel(R) Pentium(R) 4 CPU 2.80GHz
PhysicalMemory=2047

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i7-10700T /Quadro P620
 Fhionnuisce  - 24/2/14(水) 13:30 -
[hiyoGL_Scene1] Scene1_Score=13723 Scene1_Lines=14791028400 Scene1_CPU=6144 [hiyoGL_Scene2] Scene2_Score=22320 Scene2_Polygons=1579046000 Scene2_CPU=511 [hiyoGL_SystemInformation] DisplaySize=1920x1200 OpenGL_Version=4.6.0 NVIDIA 551.52 OpenGL_Vendor=NVIDIA Corporation OpenGL_Renderer=Quadro P620/PCIe/SSE2 CPUModel=Intel(R) Core(TM) i7-10700T CPU @ 2.00GHz PhysicalMemory=15928
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NVIDIA GeForce RTX 4080/AMD Ryzen 9 79...
 DB  - 24/2/14(水) 10:28 -
常駐いっぱいだけどとりま計測

[hiyoGL_Scene1]
Scene1_Score=4143
Scene1_Lines=4383923800
Scene1_CPU=911

[hiyoGL_Scene2]
Scene2_Score=21585
Scene2_Polygons=1518247400
Scene2_CPU=460

[hiyoGL_SystemInformation]
DisplaySize=3840x2160
OpenGL_Version=4.6.0 NVIDIA 551.23
OpenGL_Vendor=NVIDIA Corporation
OpenGL_Renderer=NVIDIA GeForce RTX 4080/PCIe/SSE2
CPUModel=AMD Ryzen 9 7950X3D 16-Core Processor
PhysicalMemory=64631

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Core i5-520M / Intel HD Graphics
 Cai  - 24/2/14(水) 8:40 -
1つめのベンチマーク終了後に異常終了しました。

[System] hiyoGL Retro x64 (202402121800)
[System] LogoFile BaseName=logo0
[System] Max CPU models=1048576
[OpenGL] OpenGL Version=2.1.0 - Build 8.15.10.2900
[OpenGL] OpenGL Vendor=Intel
[OpenGL] OpenGL Renderer=Intel(R) HD Graphics
[OpenGL] Max Texture size=8192
[GLD] Load GLD File=willamette.gld
[GC2] Loaded GC2 binary=256x256:3
[GLD] Loaded GLD File err=0
[GLD] Registed Model
[GLD] Registed Wireframe Array
[GLD] Initalized Model=willamette.gld
[GLD] Load GLD File=palomino.gld
[GC2] Loaded GC2 binary=256x256:3
[GC2] Loaded GC2 binary=256x256:3
[GLD] Loaded GLD File err=0
[GLD] Registed Model
[GLD] Registed Wireframe Array
[GLD] Initalized Model=palomino.gld
[GLD] Load GLD File=wireback.gld
[GLD] No Texture data.
[GLD] Loaded GLD File err=0
[GLD] Registed Model
[GLD] Registed Wireframe Array
[GLD] Initalized Model=wireback.gld
[GC2] File Load =alderlake.gc2
[GC2] File Load =argon.gc2
[GC2] File Load =baikaia57.gc2
[GC2] File Load =cannonlake.gc2
[GC2] File Load =chomperxt.gc2
[GC2] File Load =coffeelake.gc2
[GC2] File Load =coppermine.gc2
[GC2] File Load =dali.gc2
[GC2] File Load =durango.gc2
[GC2] File Load =fermi.gc2
[GC2] File Load =g80.gc2
[GC2] File Load =hawaii.gc2
[GC2] File Load =kabylake.gc2
[GC2] File Load =katmai.gc2
[GC2] File Load =knightslanding.gc2
[GC2] File Load =matisse.gc2
[GC2] File Load =navi14.gc2
[GC2] File Load =northwood.gc2
[GC2] File Load =oberon.gc2
[GC2] File Load =pascal.gc2
[GC2] File Load =pinnacleridge.gc2
[GC2] File Load =polaris.gc2
[GC2] File Load =raptorlake.gc2
[GC2] File Load =ravenridge.gc2
[GC2] File Load =rome.gc2
[GC2] File Load =sharptooth.gc2
[GC2] File Load =skylakesp.gc2
[GC2] File Load =tesla.gc2
[GC2] File Load =tualatin.gc2
[GC2] File Load =turing.gc2
[GC2] File Load =ultrasparct2.gc2
[GC2] File Load =vangogh.gc2
[Scene0] Booting...
[Scene0] Loading GC2 LogoFile =logo0l.gc2
[GC2] File Load =logo0l.gc2
[Scene0] Initialized Logo parts
[Scene0] Initialized Parameter
[Scene0] Start!
[Scene1] Booting...
[Scene1] Initalized Parameter
[Scene1] Initalized CPU Model
[Scene1] Start!

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Core i5-520M / Intel HD Graphics
 Cai  - 24/2/14(水) 8:31 -
1つめのベンチマーク終了後に異常終了しました。

[System] hiyoGL Retro x64 (202402121800)
[System] LogoFile BaseName=logo0
[System] Max CPU models=1048576
[OpenGL] OpenGL Version=2.1.0 - Build 8.15.10.2900
[OpenGL] OpenGL Vendor=Intel
[OpenGL] OpenGL Renderer=Intel(R) HD Graphics
[OpenGL] Max Texture size=8192
[GLD] Load GLD File=willamette.gld
[GC2] Loaded GC2 binary=256x256:3
[GLD] Loaded GLD File err=0
[GLD] Registed Model
[GLD] Registed Wireframe Array
[GLD] Initalized Model=willamette.gld
[GLD] Load GLD File=palomino.gld
[GC2] Loaded GC2 binary=256x256:3
[GC2] Loaded GC2 binary=256x256:3
[GLD] Loaded GLD File err=0
[GLD] Registed Model
[GLD] Registed Wireframe Array
[GLD] Initalized Model=palomino.gld
[GLD] Load GLD File=wireback.gld
[GLD] No Texture data.
[GLD] Loaded GLD File err=0
[GLD] Registed Model
[GLD] Registed Wireframe Array
[GLD] Initalized Model=wireback.gld
[GC2] File Load =alderlake.gc2
[GC2] File Load =argon.gc2
[GC2] File Load =baikaia57.gc2
[GC2] File Load =cannonlake.gc2
[GC2] File Load =chomperxt.gc2
[GC2] File Load =coffeelake.gc2
[GC2] File Load =coppermine.gc2
[GC2] File Load =dali.gc2
[GC2] File Load =durango.gc2
[GC2] File Load =fermi.gc2
[GC2] File Load =g80.gc2
[GC2] File Load =hawaii.gc2
[GC2] File Load =kabylake.gc2
[GC2] File Load =katmai.gc2
[GC2] File Load =knightslanding.gc2
[GC2] File Load =matisse.gc2
[GC2] File Load =navi14.gc2
[GC2] File Load =northwood.gc2
[GC2] File Load =oberon.gc2
[GC2] File Load =pascal.gc2
[GC2] File Load =pinnacleridge.gc2
[GC2] File Load =polaris.gc2
[GC2] File Load =raptorlake.gc2
[GC2] File Load =ravenridge.gc2
[GC2] File Load =rome.gc2
[GC2] File Load =sharptooth.gc2
[GC2] File Load =skylakesp.gc2
[GC2] File Load =tesla.gc2
[GC2] File Load =tualatin.gc2
[GC2] File Load =turing.gc2
[GC2] File Load =ultrasparct2.gc2
[GC2] File Load =vangogh.gc2
[Scene0] Booting...
[Scene0] Loading GC2 LogoFile =logo0l.gc2
[GC2] File Load =logo0l.gc2
[Scene0] Initialized Logo parts
[Scene0] Initialized Parameter
[Scene0] Start!
[Scene1] Booting...
[Scene1] Initalized Parameter
[Scene1] Initalized CPU Model
[Scene1] Start!

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